![]() Of the more recent ones, I'm most familiar with Fleshport, which I've only played for maybe two hours because its action sequences were a little too stressful for my tastes - one of the reasons why I usually play CRPGs is that there usually isn't much time pressure and I don't need to be on the ball the whole time.Ī potentially interesting and underrated title I'd like to point out is Ruina: Fairy Tale of the Forgotten Ruins, an interesting RM2k game that plays more like a JRPG version of a TTRPG, with a lot of emphasis on dungeon exploration in the "roll X to find a hidden room" style most of us should be fairly familiar with. There are also a surprising amount of horror titles made in RPGMaker. While I would definitely sing the praises for both of these games' writing, I found the former a little too punishing for my tastes, while the latter is mostly a series of minigames chained together by (well-written) dialogue and plot. Then there is LISA, made in RPGMaker XP I believe, and of course the more lifesim/life adventure-esque Always Sometimes Monsters. Its First Seed Material figures and tilesets still make me nostalgic for that era of RPGMaker gaming. ![]() I still have yet to play the "enhanced" version though I did play the original (unfinished) 2k3 version intensely. I feel like a huge number of the RPGMaker games I used to enjoy back in the days of RM2k3 remained unfinished, but one of the gems from that era, Ara Fell, got a remake and a commercial release a while ago, with a substantial overhaul of UI and playability on modern systems.
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